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Sword stances

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Sword stances

Post by darkness on Mon Aug 22, 2016 11:03 pm

Now I know this might sound crazy but everyone doesn't hold their sword the same way affraid  but fear not diversity is here and with this feature players who wield a zanpukato should be given different ways to way they hold them maybe the stance can even change the attack animation/attack speed for instance a quick stance would be someone wielding it one handedly swinging quick fast lighting strikes at the cost of power but someone who uses two hands would exert more force which in term leads to more power but as the cost of swining more slower compared to a one hand stance hell you can get very creative with this and make some interesting fighting styles which I'm sure can play a big role in builds later on

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Re: Sword stances

Post by Zagros (Rhyuke) on Mon Aug 22, 2016 11:05 pm

ill bring it up with the artist to have a few variations
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Re: Sword stances

Post by Moreira on Mon Aug 22, 2016 11:52 pm

@darkness wrote:Now I know this might sound crazy but everyone doesn't hold their sword the same way affraid  but fear not diversity is here and with this feature players who wield a zanpukato should be given different ways to way they hold them maybe the stance can even change the attack animation/attack speed for instance a quick stance would be someone wielding it one handedly swinging quick fast lighting strikes at the cost of power but someone who uses two hands would exert more force which in term leads to more power but as the cost of swining more slower compared to a one hand stance hell you can get very creative with this and make some interesting fighting styles which I'm sure can play a big role in builds later on

and zanpakutou should be able to save it in his sheath!

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Re: Sword stances

Post by Hideyasu on Tue Aug 23, 2016 12:22 am

I agree with both of them. I would really like these simple, yet expansive ideas.
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Re: Sword stances

Post by Kaizen on Wed Aug 24, 2016 1:22 pm

@darkness wrote:Now I know this might sound crazy but everyone doesn't hold their sword the same way affraid but fear not diversity is here and with this feature players who wield a zanpukato should be given different ways to way they hold them maybe the stance can even change the attack animation/attack speed for instance a quick stance would be someone wielding it one handedly swinging quick fast lighting strikes at the cost of power but someone who uses two hands would exert more force which in term leads to more power but as the cost of swining more slower compared to a one hand stance hell you can get very creative with this and make some interesting fighting styles which I'm sure can play a big role in builds later on

Im agree with that suggestion, to work with ur idea i will need to remake the base, clothes and some hairs but we still have a lot of work before this idea so this suggestion is waiting for the list.

Thanks for ur suggestion.

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Re: Sword stances

Post by Dragonpearl on Fri Aug 26, 2016 9:35 pm

Wow this Idea is great, but would different stances give different boosts in some areas or will it just be for show?
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Re: Sword stances

Post by Hideyasu on Thu Sep 01, 2016 6:56 pm

@Dragonpearl wrote:Wow this Idea is great, but would different stances give different boosts in some areas or will it just be for show?
Yes, ideally! As he stated, it would be cool for someone using a sword in one hand to be quicker yet not as powerful. Then visa versa when someone is using a sword with two hands. I think it would be cool to really get into it, as in certain stances holding the sword closer to your body may raise defense or block rate (if that's even a thing). Or stances holding their swords more outward, may have a bit more range or something similar to that. Though like they said that's a lot of work, but could be a great idea!
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Re: Sword stances

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